package com.vtquang.mygame2d.main;

import com.badlogic.gdx.Game;
import com.badlogic.gdx.Screen;
import com.vtquang.mygame2d.screen.ScreenLevel1;

public class MyGame2D extends Game {

	@Override
	public void create() {

	}

	@Override
	public void setScreen(Screen screen) {
		super.setScreen(screen);
	}

	@Override
	public void resize(int width, int height) {
		super.resize(width, height);
 
		if (getScreen() == null) {
			setScreen(new ScreenLevel1(this));
		}
	}
}
